At the moment, each faction in the game is limited in terms of what mobile suits are availible for use. As the game progresses, additional units will be made availible and this database will be updated accordingly.
At the moment, there are only 2 hero units in the game--Char Aznable in a Zaku II, and General Revil in a Salamis.
Certain units have been altered to maintain balance in the game. For example, Zeon Dopps are now classified as multi-role fighters that operate both in space and in the atmosphere.
Currently Availible
Earth Federation
Type-61 Tank:
Attack: 1x 1d5
Defense: 3
Special: None
FF-S3 Saberfish:
Attack: 1x 1d4
Defense: 2
Special: None
RB-79 Ball:
Attack: 1x 1d6
Defense: 3
Special: None
MS-05 Zaku I:
Attack: 1x 1d6
Defense: 5
Special: None
RX-75 Guntank:
Attack: 1x 1d10
Defense: 6
Special: Cannot perform melee attacks.
Bombard: Can attack an enemy unit across up to 8 tiles, regardless of terrain, with a 50% chance of hitting three times each game.
Salamis:
Attack: 1x 1d5
Defense: 4
Special: None
Salmis-Kai General Revil
Attack: 1x 1d6
Defense: 5
Special: Can attack twice in one turn one time per battle.
Zeon
Magella-Attack Tank:
Attack: 1x 1d4
Defense: 2
Special: None
Dopp:
Attack: 1x 1d5
Defense: 4
Special: None
MS-05 Zaku I:
Attack: 1x 1d6
Defense: 5
Special: None
MS-06 Zaku II:
Attack: 2x 1d6
Defense: 6
Special: None
MS-06fz Zaku II:
Attack: 2x 1d7
Defense: 6
Special: None
Musai:
Attack: 1x 1d6
Defense: 4
Special: None
MS-06S Zaku II Char Aznable:
Attack: 2x 1d10
Defense: 8
Special: Can attack twice in one turn, once per battle.
Red Comet: Can move three-times the normal number of tiles per turn, once per battle.
Currently Unavailible
Earth Federation
RB-79 K Ball:
Attack: 2x 1d6
Defense: 3
Special: None
Public
Attack: 1x 1d8, 50% Accuracy.
Defense: 2
Special: None
Zeon
MS-06R-1 Zaku II
Attack: 1x 1d8
Defense: 6
Special: None
MS-06V Zaku Tank
Attack: 1x 1d6
Defense: 7
Special: None
MS-07B Gouf
Attack: 1x 1d7
Defense: 7
Special: Melee attacks have a standard success rate of 75% instead of the usual 50%.
Heros, Aces and Player Ranks
Construction and Development Costs
Strategic and Tactical movement
Squad Submission Thread